Arena Modes are a set of rules that allow you to customize and create unique game modes for duels. By configuring these rules, you can make each mode fit your specific gameplay preferences and create varied player experiences.
You can use the reordering option to sort the modes in your desired order for the modes menu. This will change the position of the modes both in the editor, and when the user is selecting a mode.
Like arenas, you can assign a unique identifier, display name, description, and material icon to the mode. This makes the game mode stand out and easily identifiable, adding a personalized touch and making it unique among others.
With rules, you can take customization to the next level, allowing you to create modes like Soup PvP, Boxing, or even unique challenges like dying to Water. The possibilities are endless, thanks to the nearly 30+ rules available to help you fine-tune and personalize each mode to suit your mode's needs.
Editor > Edit Modes > Mode > Rules
The rule picker is sorted alphabetically (A-Z), so a specific rule is quick to find as the list grows.
Gamemode Rules (41)
Ender Pearl Cooldown - Ender pearls will have a cooldown.
Golden Apple Cooldown - Golden apple will have a cooldown.
God Apple Cooldown - God apple will have a cooldown.
Disable Crafting Slot - Crafting slots are not allowed for players.
Disable Ender Pearls - Ender pearls will be blocked.
Disable Elytra - Elytras will be blocked.
Disable Totem of Undying - The Totem of Undying will not work.
Disable Block Break/Place - All block placement/breaking will be disabled.
Only Self-Placed Block Breaking - Players can only break blocks they place.
No Damage - Players cannot lose health when being damaged.
No Natural Regeneration - Health does not regenerate naturally.
No Hunger - Hunger does not go down.
No Hit Delay - Hits don’t have a delay (used for combo modes).
No Fall Damage - Fall damage will be canceled.
Soup Restores Health - Consuming soup restores the player's health.
Golden Head - Insta-consumable, gives a golden apple effect.
Custom Potion Effects - Custom potion effects for players.
Timed Block - The block dissapear after 10 seconds of being placed and get returned to the players inventory
Water Slowly Damages - The longer a player is in water, the more damage they receive.
Touch Water Die - Istant death occurs upon touching water.
Touch Lava Die - Instant death occurs upon touching lava.
Touch Void Die - Istant death occurs upon touching the void.
Pressure Plate Instant Win - Instant win occurs when a player steps on a golden pressure plate.
Only Arrow Damage - Players will only take damage from arrows.
Extra Hearts - Custom maximum health and health scale.
Clean Drops on Regeneration - Removes any dropped items still on the ground when the arena regenerates.
Lifesteal - Heals the attacker for a portion of the damage dealt, whether the hit landed with melee or a projectile.
Glowing - Every player glows (visible through walls) for the duration of the match, making teammates easy to spot.
Bow Cooldown - Bow shots have a cooldown, shown on the shooter's action bar.
TNT Auto Ignite - TNT blocks automatically ignite the moment a player places them.
Arrow to Block - Any block hit by an arrow breaks instantly.
Drop Player Loot - Drops the player's inventory on the ground when they die.
1.8 PvP Mechanics (Experimental) - Restores 1.8-style combat by removing the attack cooldown, sweep attacks and shield blocking. Likely to trigger anti-cheat plugins.
Spleef - When players destroy snow blocks, snowballs go directly to their inventory. (Add-On)
Boxing - Land a set number of punches; the first to reach the target wins. (Add-On)
Bed Fight - Destroy the enemy bed, and win the game. (Add-On)
TNT Run - TNT despawning under the ground (Add-On)
The Bridge - Race across a void gap to score in the enemy portal. (Add-On)
Floor is Lava - The battle region floor slowly fills with lava, one layer at a time. (Add-On, Premium)
SkyWars - Periodically refills every chest in the arena with random loot. (Add-On, Premium)
Pillar of Fortune - Every player periodically receives a random item or block. (Add-On, Premium)
With mode commands, you can set up various commands to trigger at different stages of the game. You can run commands when the game starts, when it ends, for the winner of the duel, and the loser of the duel. This feature is especially useful for granting winners extra rewards when they win a duel.
If you want to make a specific mode exclusive to certain players, you can use the Permission Requirement. This feature ensures that only players with the designated permission can select and play that mode, making it accessible to a specific group of people. This is useful for creating VIP or special game modes.
With player types, you can further restrict certain modes to be played only by specific team sizes, such as 1v1, 2v2, 3v3, 4v4, or FFA. This is highly recommended if you have maps that can only accommodate a certain number of players.
If you use a different network, brand, or domain, you will need a new license. A single license only covers one server, network, or domain. Please review
Terms and Conditions.