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Add products to your cart and remove them from here Lets buyOn this page, you will find every option in the settings.yml file of Phoenix Shop
These options are in settings.yml, next to config.yml. Changes made by hand apply with /pshop reload. Options changed from the editor are saved straight away.
Server-owned sign shops placed by the staff. The sign text is in the same section.
| Option | Description |
|---|---|
| click-cooldown-millis | How long, in milliseconds, a player waits between two clicks on a sign. 0 turns it off. |
| sounds.enabled | Plays the two sounds below. false keeps sign shops silent. |
| sounds.success | Played when a sign transaction goes through. Uses the namespaced sound key. |
| sounds.failure | Played when a sign transaction is refused. |
sign-shops:
click-cooldown-millis: 250
sounds:
enabled: true
success: minecraft:entity.experience_orb.pickup
failure: minecraft:block.note_block.bass
| Option | Description |
|---|---|
| feedback | Where the bought and sold message is shown: CHAT, ACTION_BAR or NONE. The action bar shows the first line of the message, without the prefix. Error messages such as not enough money always go to chat. |
| confirm-above | A purchase from a chest menu whose total is above this price opens a confirm screen first. 0 turns it off. A Bulk Buy always asks first, whatever this is set to. |
transactions:
feedback: CHAT
confirm-above: 0
The confirm screen covers the buy menu, the bulk buy menu and instant buy clicks in a category, and its total includes any price modifier. The green panes buy, while the red panes or Esc go back to the menu it came from. Each shop sets its look in confirm.yml, where it can also be turned off. Sales never ask. Bedrock forms use bedrock.confirm-above instead. Confirm Above is also set from Editor > Settings.
With escape-back on, pressing Esc in a category, buy, sell or bulk menu opens the menu before it instead of closing. Only a close by the player counts, so a menu closed by the plugin or another plugin still closes. Off by default, and also set from Editor > Settings.
menus:
escape-back: false
How the main menu shows a category whose conditions a player fails. LOCKED shows it with a locked line under its lore, and clicking it runs the deny actions of the failed checks or sends a message. HIDE leaves it out of the menu, and the categories after it move up.
categories:
locked-display: LOCKED
How many accounts on one connection can buy an item that has a player limit between two restocks. The next account on that connection is refused until the item restocks, while each allowed account keeps its own player limit. It is on by default, and is also set from Editor > Settings.
ip-limit:
enabled: true
accounts: 1
Items without a player limit are not affected. With the Network add-on's shared stock, the IP limit is not applied.
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Add products to your cart and remove them from here Lets buy