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FEATURES

In-Game Editor

On this page, you will find what the in-game editor holds and how to open it.

#Opening the Editor

/pnpc editor opens the main menu, and /pnpc edit [id] opens one NPC straight away, the one you look at when no id is given. Both need phoenixnpcs.command.editor.

Button Opens
NPCs The NPC list.
Settings The defaults shared by every NPC and the nameplate engine, see Main Configuration.
Migrations Imports from Citizens and FancyNpcs, see Migrations.
Reload Reloads the plugin, the same as /pnpc reload.

Every change is saved as you make it, and the NPC updates for everyone straight away.

#NPC Editor

Name, type, skin and the bottom bar sit on the NPC's own screen. The rest is split into screens by topic, see Edit NPC.

Screen Holds
Model Engine, model, idle and click animation.
Click Actions Left, right, any and proximity actions, proximity radius and cooldown, click cooldown, Block While Running.
Appearance Glowing, glow color, equipment, pose, size, Look At Players, Show In Tab, Collidable.
Visibility & Tags Visibility distance, visibility permission, tags.
Nameplate, Dialogue, Emotes One screen each.

#Typing a Value

Text fields open a dialog where the server supports one, otherwise they ask in chat. Type cancel in chat to stop.

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A reload closes every open editor, and tells the admins who had one open.

Last updated about 2 hours ago
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