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PLUGIN INFORMATION

Commands

On this page, you will find all the commands that you can use on our plugin

#Commands

The following list shows all available commands for the plugin.

Command alias: /phoenixnpcs, /pnpc, /pnpcs

<> - Required
[] - Optional

Command Description
/pnpc create <id> [type] Creates an NPC where you stand. Without a type it is a player NPC.
/pnpc remove <id> Removes an NPC and its file.
/pnpc list Lists every NPC with its location.
/pnpc teleport <id> Teleports you to an NPC.
/pnpc movehere <id> Moves an NPC to where you stand.
/pnpc copy <id> <new-id> Copies an NPC to where you stand.
/pnpc edit [id] Opens the editor of an NPC, or of the one you look at.
/pnpc editor Opens the in-game editor.
/pnpc reload Reloads config.yml, the translations and every NPC.
Command Description
/pnpc displayname <id> <name> Changes the name above the NPC. @none shows no name.
/pnpc type <id> <type> Changes the NPC to a player or a mob, and drops any model.
/pnpc skin <id> <skin> [classic|slim] Changes the skin of a player NPC. See Skins.
/pnpc model <id> <modelengine|bettermodel|none> [model] Shows a model instead of the entity. See Models.
/pnpc equip <id> <slot> Gives the NPC the item in your hand in that slot. See Equipment.
/pnpc action <id> <click> <add|remove|clear|list> [action] Manages the actions of one click. See Click Actions.
/pnpc set <id> <setting> <value> Changes one setting. See Settings.
/pnpc tag <id> <add|remove|clear|list> [tag] Manages the tags of an NPC.
/pnpc tags <tag> <enable|disable> Turns every NPC with that tag on or off.

#NPC Ids

An id is 1 to 32 lowercase letters, numbers, - or _, and names the NPC's file. A new NPC is named after its id, so /pnpc create town_guide is shown as Town Guide. Ids cannot be changed later.

/pnpc edit without an id picks the NPC you look at within 8 blocks.

#Settings

Every setting of /pnpc set can also be changed in the editor.

Setting Accepts
glow A color such as gold, or off.
look-at-player, show-in-tab, collidable, enabled, block-while-running true or false.
pose A pose such as standing, crouching, sleeping or sitting.
scale 0.1 to 10.
cooldown Milliseconds, or default.
distance 1 to 256 blocks, or default.
permission A permission node, or @none.
nameplate-offset -5 to 5 blocks.
proximity-radius 0 to 64 blocks.
proximity-cooldown Milliseconds.
emote none, swing, swing_offhand, crouch or animation.
emote-mode timer or nearby.
emote-interval 1 to 3600 seconds.
emote-radius 1 to 64 blocks.
emote-animation A model animation, or @none.
indicator The symbol shown above the name, or @none.
indicator-condition A condition, or @none.
Last updated about 2 hours ago
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