Speech Bubbles

Speech Bubbles

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Every option on this page is saved to the NPC's own file in the npcs folder.

Speech bubbles need PhoenixHolograms. A speech bubble is text above the NPC's name that only the player it talks to sees. It disappears after the bubble time, or when the NPC says something new to the same player. Color codes and placeholders work, and \n starts a new line.

#Lines

Lines the NPC says, one at random, while a player is inside the talk radius.

#Talk Radius

How close a player has to come, in blocks. 0 turns talking off.

#Talk Cooldown

How many seconds pass before the NPC talks to the same player again while they stay close.

#Bubble Time

How many seconds a line stays above the NPC, from 1 to 60.

#Speak Action

The [SPEAK] action shows a bubble from a click, a proximity action or a dialogue choice. See Action Types.

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