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MAIN FEATURES

Skins

On this page, you will find every way to give a player NPC a skin.

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The skin is saved in the NPC's own file in the npcs folder, so a restart shows it again without looking it up.

#Skins

Only player NPCs have a skin. Set it from the Skin option of the NPC's editor, or with /pnpc skin <id> <skin> [classic|slim].

Skin Typed as Shows
Player name Notch That player's skin.
Image URL https://... A skin made from the image. Needs a MineSkin key.
Placeholder %player_name% A different skin for each player.
Mirror @mirror Every player sees their own skin.
Default @none The default Minecraft skins.

#Player Name

The skin of an online player is copied straight away. Anyone else is looked up from Mojang, which can take a few seconds. A name that has no skin leaves the NPC as it was.

#Image URL

The image is sent to MineSkin, which turns it into a skin. This needs your own MineSkin API key in config.yml. Add slim after the URL for the thin-armed model, or change it later from the editor, which makes the skin again.

#Placeholder Skin

The placeholder is filled in for each player who sees the NPC, and the result is used as a player name. With %player_name%, everyone sees themselves, the same as Mirror. Any other result is looked up the first time and shown once it has loaded. Needs PlaceholderAPI for anything other than %player%.

#Mirror

Every player sees the NPC wearing their own skin.

Last updated about 2 hours ago
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