Add-ons

๐Ÿ” Reward On Loop

On this page, you will find everything you need to know about the reward on loop add-on.

#Reward On Loop

Reward On Loop automatically gives a reward to every online player on a fixed timer, completely independent from crates and keys. It's accessed through the "Reward On Loop" button in the main editor.

#Creating a Loop Reward

Each loop reward can have its own display item, win items, win commands, and interval (how often, in seconds, it fires). You can create as many loop rewards as you want, each running independently on its own timer.

#Reward Options

  • Display Item - The icon and name shown for this loop reward in the editor's rewards list.
  • Win Items - The physical items given to every online player when the reward fires.
  • Win Commands - Commands executed when the reward fires.
  • Win Message - Message sent to each player who receives the reward. Supports %player% and %reward%.
  • Interval - How often, in seconds, the reward is given out. Default is 300 (5 minutes). Changing it resets the countdown for that reward.
  • Required Permissions - Players need at least one of these to receive the reward. Empty (default) means everyone gets it.
  • Max Win Item/Command Amount - Caps how many win-items/commands are delivered per trigger. -1 (default) means no cap.
  • Max Wins Per Player - How many times a single player can receive this reward. -1 (default) means unlimited. Counts are held in memory and reset on server restart.
  • Timer Mode - Global runs one countdown for the whole server, so everyone is rewarded at the same moment. Per Player gives each player their own countdown, starting when they join.
  • Identifier - The unique internal ID for the loop reward, used by the countdown placeholders.
  • Delete - Permanently deletes the loop reward after a confirmation prompt.

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If the IP Limit add-on is enabled, only one player per IP address will receive the reward each time it fires, preventing alt accounts from multiplying it.

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A Per Player countdown is cleared when the player leaves the server, so they start a fresh interval on their next join rather than resuming where they left off.

#Placeholders

With Per Player timer mode these show the viewing player's own countdown.

Placeholder Description
%phoenixcrates_rewardonloop_nextReward_<reward_id>% Time remaining until the reward fires again, formatted as 1h 20m 5s.
%phoenixcrates_rewardonloop_nextReward_<reward_id>_hours% Hours remaining until the reward fires again.
%phoenixcrates_rewardonloop_nextReward_<reward_id>_minutes% Minutes remaining until the reward fires again.
%phoenixcrates_rewardonloop_nextReward_<reward_id>_seconds% Seconds remaining until the reward fires again.
Last updated 1 day ago
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