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MAIN FEATURES

๐Ÿ“ฐ Reward Config Editing

On this page, you will get more information regarding the editing of the rewards via the config.

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If you copy and paste a reward, make sure to change its identifier, as it must be unique.

#Edit Rewards

You can also edit the rewards through the configuration file if you prefer to manage everything manually.

#Format:

The following option is the method you can use for vanilla items.
Note: This option cannot be configured through the in-game editor, as the editor uses the bukkit format to also support custom properties and modded Items.

display-item:
  material: PAPER
win-items:
  '0':
    material: PAPER

#Material:

Allows you to set a material on your item.

material: TEXT

Supported material values:

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For hooked items (ItemsAdder, Nexo, MMOItems, ExecutableItems, CraftEngine, etc.), the id is the custom item's own identifier as registered in that plugin.

#Display Name

Allows you to set a display name on your item.

display-name: '&eExample Reward'

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This option also supports MiniMessage Format.

#Lore:

Allows you to set a custom lore on your item.

lore:
- '&cLine 1'
- '&eLine 2'
- '&aLine 3'

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This option also supports MiniMessage Format.

#Model Data:

Allows you to set custom model data on your item.

model-data: 1000

#Item Model:

Allows you to set a custom Item Model (the modern resource-pack item model component) on your item.

item-model: 'minecraft:custom_paper'

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This option requires the resource pack to actually define the referenced item model. If the model doesn't exist, the item will simply render with its base material's texture.

#Amount:

Allows you to set a fixed stack size on your item.

amount: 1

#Enchants:

Allows you to set enchants on your item.

enchants:
- 'PROTECTION:1'
- 'UNBREAKING:1'

#Item Flags:

Allows you to set item flags on your item, to hide certain tooltip sections (enchants, attributes, "unbreakable", etc).

flags:
- 'HIDE_ENCHANTS'

#Tooltip Style:

Allows you to set a custom tooltip style/texture (resource-pack defined) for the item's tooltip box.

tooltip-style: 'minecraft:gui/sprites/widget/inventory_tooltip'

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Requires server version 1.21.2+. On older server versions this option is ignored.

#Enchantment Glint Override:

Allows you to force the enchantment glint (the shimmering/glowing effect) on or off, independently of whether the item is actually enchanted.

enchantment-glint-override: true # Boolean (`true`/`false`)

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Requires server version 1.20.5+. On older server versions this option is ignored.

Allows you to add banner patterns to your item. Works on banners, and on shields (and other blocks that carry banner data).

banner-meta:
- 'RED;STRIPE_BOTTOM'
- 'WHITE;CROSS'

#Armor Trim (Material & Pattern):

Allows you to apply an armor trim to your item, by setting both the trim material and the trim pattern.

trim-material: IRON
trim-pattern: DUNE

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Requires server version 1.20+. On older server versions this option is ignored.

#Potion Effects:

Allows you to add custom potion effects to a potion item.

potion-effects:
- 'speed;1200;1'
- 'regeneration;600;0'

#RGB:

Allows you to set a custom color on your item, using raw RGB values.

rgb: '38, 192, 210'
  • Format: R, G, B (each 0-255). Applies to leather armor, potions, maps and firework effects.

#Item Config Example

The following is an example of a reward with its display item and the actual reward.

  '2':
    identifier: reward_1759509999284
    display-item:
      material: PAPER
      # Legacy colors support
      display-name: '&#C00BD6Paper'
      lore: 
      - '&cCustom Paper Item'
      model-data: 1000
      enchants:
      - 'PROTECTION:1'
      flags:
      - 'HIDE_ENCHANTS'
    win-items:
      '0':
        material: PAPER
        # Mini Message Support
        display-name: '<gradient:#C00BD6:#FD2177>Paper</gradient>'
        lore: 
        - '<gradient:#C00BD6:#FD2177>Custom Paper Item</gradient>'
        model-data: 1000
        enchants:
        - 'PROTECTION:1'
        flags:
        - 'HIDE_ENCHANTS'
Last updated 27 days ago
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