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Add products to your cart and remove them from here Lets buyOn this page, you will find information regarding the MOTD feature.
This module is configured in modules/motd.yml inside the PhoenixLobby folder.
The MOTD is what anyone who has your server saved sees in their list before joining: two lines of text, an icon, and the player count next to them. Open it from Editor > Modules > MOTD.
Everything here is read fresh on every ping, so an edit shows up the next time the list refreshes without a restart.
Behind a proxy the ping never reaches the lobby, so this module stands down and the network motd is served from BungeeCord or Velocity, where the same options live in its config.yml.
With this option, you can edit the message itself. Each entry is one variant of two lines, and one of them is picked at random every time somebody pings the server, so a list of four means four different messages your players can land on. Adding a variant, and editing or removing an existing one, is all done from here.

MOTD (Add MOTD)
With this option, you can change the icon shown next to the message. Drop a 64x64 png into the servericons folder inside the plugin folder and write its name here, without the .png. A larger image is scaled down for you. Leaving it empty keeps the server's own server-icon.png.

MOTD (Server Icon)
Everything to do with the numbers next to the message, the text that can replace them, and the list that appears when hovering them, lives on its own page: Player Count.

MOTD (Player Count)
With this option, you can turn the MOTD off completely, which hands the message, the icon and the count back to the ones in server.properties.

MOTD (Feature State)
The message, the server icon name and every player count option accept placeholders, from the name of whoever is pinging to the current date. They have their own page: Placeholders.
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