⚔️ Lobby PvP

On this page, you will find information regarding the lobby pvp feature.

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This module is configured in modules/pvp.yml inside the PhoenixLobby folder.

#Lobby PvP

Lobby PvP lets your players fight each other without leaving the lobby. A player enters it by holding the PvP item of the hotbar, and leaves it by holding something else again.

Entering and leaving both run a countdown first, so a player cannot escape a fight instantly. Holding the item again during the countdown cancels it.

While in PvP mode the items of the player are stored away and the PvP kit is given instead. They get everything back the moment they leave.

Lobby Items

#Settings

Everything is configured in Editor > Settings > PvP Mode.

Option Description
Countdown Seconds before entering or leaving PvP mode, 0 disables it
Sneak To Confirm Asks the player to sneak after the countdown before entering
PvP Kit The items given while in PvP mode, captured from your inventory
Restrictions Disables the launch pads, the double jump and flying while fighting
Hunger Enables hunger while fighting

The hunger level is dropped to 17 when PvP starts, because regeneration stops below 18, and is restored when it ends.

#Where PvP is Allowed

Leave enabled-worlds empty to allow PvP everywhere, or list the worlds it should be limited to.

If you use WorldGuard, the phoenixlobby-restrictpvp region flag blocks players from entering PvP mode inside that region.

PvP config.yml
pvp:
  countdown-seconds: 5
  sneak-to-confirm-enabled: false
  enabled-worlds: []
pvp-mode:
  restrictions:
    disable-launchpad: true
    disable-double-jump: true
    disable-fly: true
    kick-from-flying: true
    enable-hunger: true
  hunger:
    restore-on-disable: true
    level-on-enable: 17
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