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Add products to your cart and remove them from here Lets buyOn this page, you will find how to give players with a permission a lasting sell multiplier.
A permission booster raises what players with its permission are paid when they sell, for as long as they hold the permission. It can cover every shop, or only one shop, one category or one item. Buying prices are never changed.
The permission has to be given to the player. Operators do not get it just by being operators.
Editor > Sell Boosters > Permission Boosters lists every permission booster. New Permission Booster creates one, left-click edits it and right-click deletes it.
| Field | What it does |
|---|---|
| Identifier | Its name in the list and in config.yml. |
| Permission | The permission a player needs. |
| Sell Percent | The percent of the sell price these players are paid. 150% is a 50% bonus. |
| Shop | The identifier of a shop. Write - for every shop. |
| Category | The identifier of a category. Write - for every category. |
| Item | The identifier of an item. Write - for every item. |
Permission boosters follow the same stacking setting as running boosters. With MAX, the biggest multiplier among every running booster and every permission booster the player holds counts. With STACK, they all multiply. A permission booster below 100% lowers what the sale pays.
permission-boosters:
vip:
permission: sellboosters.vip
multiplier: 1.5
shop: ''
category: ores
item: ''
Imports from ShopGUI+ bring its sell price modifiers for one shop or one item across as permission boosters, keeping their shopguiplus.pricemodifiers.<id> permission. Imports from EconomyShopGUI do the same for its sell multipliers for one section, keeping their EconomyShopGUI.sell-multipliers.<group> permission.
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