Events

Events

Add-on

Scheduled King of the Hill events, how they are timed, captured and rewarded.

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Events are created under Events in /ffa editor. King of the Hill (KOTH) is the only event type so far. An event without a type never starts.

#Scheduling

An event starts on its scheduled day, month, year and hour, checked once a minute. Without On Repeat it runs once. With it, it runs again every day, week or month from that first date.

If the server was offline through several repeats, only the most recent one runs when it comes back, not every missed one.

The display name is what announcements and the boss bar call the event. Without one, they use its identifier.

/ffa event start <event> starts an event right away, regardless of its schedule. It needs phoenixffa.admin and is refused when the event has no type, a KOTH event has no region, or the event is already running.

#King of the Hill

A KOTH is won by standing alone on the hill until the capture time is reached. The start, the winner, and a contest that ends without one are announced to the whole server.

Setting What it does
Region The hill. It does not have to be inside an arena. A KOTH without a region is skipped when its time comes.
Capture Seconds Seconds a player has to hold the hill alone. 300 by default.
Max Contest Duration Seconds before the event ends with no winner. 1800 by default.
Reset On Vacate Whether progress drops to zero when the hill is left empty. Off keeps it, but only for the same player coming back.
Rewards Actions and items for the winner. Items that do not fit are dropped at their feet.

Progress only counts while exactly one player is on the hill. With two or more it is contested and the progress freezes. When a different player takes the hill on their own, the progress starts again from zero.

Dead players, players in creative or spectator mode, and players spectating an FFA arena cannot capture.

A boss bar with the event's state and progress is shown to every player within 64 blocks of the centre of the hill.

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