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features โš™๏ธ Settings

โš”๏ธ Match Settings

On this page, you will find more information about the match settings and how to configure them.

#Match Settings

All match-related settings can be found in this category, where you can navigate and configure them.

Editor > Settings

#Default Finishing Seconds

With the Default Finishing Seconds setting, you can define for how long players will need to wait before leaving the arena.

Editor > Settings > Match Settings

#Maximum Allowed Rounds

With the Maximum Allowed Rounds setting, you can define the maximum number of rounds a match can have. This is useful to prevent players from setting a match with an infinite number of rounds, which can cause arenas to be occupied for a long time.

Editor > Settings > Match Settings

#Launch Fireworks for Winner

With the launch fireworks for winner setting, you can enable or disable the fireworks that are launched for the winner at the end of a match. By default, this setting is enabled.

Editor > Settings > Match Settings

#Edit Match Commands

With the edit match commands setting, you can configure the commands that can be executed or not being executed during a match.

Editor > Settings > Match Settings

#Restore Last Inventory

With the restore last inventory setting, you can enable or disable the option for players to restore their inventory after a match. By default, this setting is enabled, allowing players to easily get back their items after a match. This option works with the Player Inventory as the game modes Loadout Type.

Editor > Settings > Match Settings

#Require Empty Inventory

With the require empty inventory setting, you can enable or disable the requirement for players to have an empty inventory before joining a match. By default, this setting is disabled, allowing players to join matches with items in their inventory.

Editor > Settings > Match Settings

Last updated 3 months ago
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