Oops... looks like the spiders padded through here
Add products to your cart and remove them from here Lets buyOn this page, you will find the switches that turn individual plugin behaviours off.
The last settings category is a short list of behaviours the plugin performs by default and that some servers would rather it did not. Every entry is a disable switch, shown as Is Disabled in its tooltip: left-click flips it, and leaving it at No keeps the behaviour. The same values live in feature-toggles.md as feature_toggles.yml, so editing either one is the same change.

Editor > Settings
Players are held in place during the pre-fight countdown so neither side can reposition before the fight starts. Disable it to let them move while the countdown runs.

Editor > Settings > Toggling
Leather armor handed out by a kit is dyed to match the team colour so teams stay easy to tell apart. Disable it to keep the armor exactly as the kit defines it.

Editor > Settings > Toggling
Kills and deaths in a duel count toward the player's vanilla Minecraft statistics as well as the plugin's own. Disable it to keep duels out of the vanilla statistics screen, and out of anything reading them such as an advancement or a scoreboard objective.

Editor > Settings > Toggling
Duel invitations still reach a player who is already fighting. Disable it so a pop-up never lands mid-fight.

Editor > Settings > Toggling
Players who reach the edge of the battle region are pushed back in, which keeps a fight inside the arena without needing walls. Disable it to remove that push, and only do so if the arena is physically enclosed, otherwise players can walk out of the fight.

Editor > Settings > Toggling
Oops... looks like the spiders padded through here
Add products to your cart and remove them from here Lets buy