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Add products to your cart and remove them from here Lets buyOn this page, you will learn where you can use MiniMessage formatting in Phoenix Lobby.
Phoenix Lobby understands MiniMessage tags, like <red>, <bold> or <gradient:#ff5555:#5555ff>, on top of the classic & colour codes. This lets you use gradients, hover text and clickable links, none of which & codes can do.
| Example | Result |
|---|---|
<red>Hello |
Red text |
<#ff8800>Hello |
Any hex colour |
<gradient:#5e4fa2:#f79459>Phoenix Lobby</gradient> |
Text fading from one colour to another |
<bold><underlined>Warning |
Bold and underlined |
<rainbow>Welcome back!</rainbow> |
Each letter a different colour |
<hover:show_text:'Click me'>Hover</hover> |
Text with a tooltip |
<click:open_url:'https://example.com'>Our site</click> |
Text that opens a link |
A closing tag is optional. <red>Hello colours the rest of the line, while <red>Hello</red> there colours only the first word.
| Place | Notes |
|---|---|
| Holograms | Including <font:...> from a resource pack |
| Scoreboard | Title and lines |
| MOTD | Message, and the player count on Paper |
| Tablist | Header and footer |
| Join and quit messages | And the rest of the plugin's chat messages |
| Menu titles, item names and lore | Anywhere the editor lets you write text |
Nametag prefixes and suffixes are the exception. Minecraft draws those through the scoreboard team system, which only understands the old colour codes, so a tag there is reduced to the nearest legacy colour.
& codes, including &#RRGGBB hex, keep working everywhere exactly as before.&c and <red> in the same line falls back to legacy and prints the tag.& codes in it are converted along with it.MiniMessage needs Paper or a fork of it. On plain Spigot the tags are printed exactly as you typed them, so stay on & codes there.
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