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Add products to your cart and remove them from here Lets buyOn this page, you will find what a player loses access to while they are fighting in the lobby.
The lobby normally lets players fly, double jump and bounce off launch pads. None of that belongs in a fight, so each one can be taken away for as long as a player is in PvP mode and handed straight back when they leave. Open it from Editor > Modules > PvP Mode > Restrictions.
With this option, you can stop a fighting player from being thrown by a launch pad. The pad still works for everybody else standing on it.

Restrictions (Disable Launch Pad)
With this option, you can take the double jump away during a fight, so nobody can jetpack out of one.

Restrictions (Disable Double Jump)
With this option, you can take flight away when a player enters PvP mode.

Restrictions (Disable Fly)
With this option, you can decide what happens to somebody who is already in the air when flight is taken away. On drops them out of flight straight away, off leaves them gliding until they land on their own.

Restrictions (Kick From Flying)
With this option, you can let the food bar drain again during a fight. It is off everywhere else in the lobby because world protection freezes it, so this is what lets hunger matter in PvP without affecting the rest of the lobby. How the bar is set and restored is covered under Hunger.

Restrictions (Enable Hunger)
restrictions:
disable-launchpad: true
disable-double-jump: true
disable-fly: true
kick-from-flying: true
enable-hunger: true
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