Featues πŸ§β€β™€οΈ NPCs βš™οΈ NPC Engines

πŸͺ½ Flying Head

On this page, you will find all the information about the flying head engine type.

#Flying Head

This engine is a floating player head with no body, drawn by the plugin itself, so nothing else has to be installed. It is the lightest of the seven and the only one that can be animated without a model.

#Texture Url

With this option, you can set which skin the head wears, either from a texture url or from a player username.

Flying Head (Texture Url)

#Animation Mode

With this option, you can make the head move on its own instead of hanging still. Helix spins it around the spot it stands on, Unstable shakes it in place, and None leaves it still.

Flying Head (Animation Mode)

#Hologram Static

With this option, you can decide whether the hologram stays where the NPC stands or rides along with the head. Leaving it static is what keeps the text readable while an animation is running.

Flying Head (Hologram Static)

#Model Offset

With this option, you can raise or lower the head from where the NPC stands. It moves only the head, so it is separate from the hologram height offset.

Flying Head (Model Offset)

#Look Close

With this option, you can make the head turn towards the nearest player instead of facing the direction it was placed in.

Flying Head (Look Close)

Last updated 24 days ago
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